Year: 2016
A Study of the Satisfaction Levels of Students Learning English in a 3D Virtual Immersive Environment
Siraporn Siriphanlop and Choonhapong Thaiupathump
Pages: 379-385
Keywords: Second Life, virtual world, 3D immersive environment, education technology, English language practicing, self-learning
Doi: 10.14458/RSU.res.2016.193