Year: 2020
Developing a Dynamic Decision Making of an Enemy Character in a Tower Defense Game using Reinforcement Learning Technique in Unity ML-Agents
Ekapong Nopawong and Rawinan Praditsangthong
Pages: 726-735
Keywords: Dynamic decision making, Agents, Enemy character, Curriculum learning, Lesson, Reinforcement learning
Doi: 10.14458/RSU.res.2020.70